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Tag: virtual worlds

Hackers Game a Multiplayer World

Two programmers reveal covert ways to automate characters in an immensely popular game.

A Bridge between Virtual Worlds

Second Life's new program links virtual environments.

The Virtual World as Web Browser

Linden Lab is working on making it easier to import data from the Web into Second Life.

A New Vision for Second Life

Linden Lab's new CEO outlines his plans to help Second Life mature.

Peer-to-Peer Virtual Worlds

A new system is designed to handle sudden crowds.

One Avatar, Many Worlds

Companies want to let users carry their avatar identities online.

Different Views for the Same Virtual World

Flash technology developed by Multiverse brings new flexibility to 3-D virtual worlds.

Historical Maps in Second Life

David Rumsey's antique maps feature in an innovative build in the virtual world.

Creating a Web of Worlds

Metaplace builds a different architecture for virtual worlds.

Second Life Closes Banks

After months of financial scandals and fraud allegations, virtual banks got an eviction notice from Linden Lab.

The Year in Software

In 2007, life online continued to meld with life offline.

Virtual Labor Lost

The failure of a highly anticipated, multiplayer game shows the limits of academic virtual worlds.

Moving Freely between Virtual Worlds

Players hope to connect their separate domains to form a 3-D Internet.

Financial Woes in Second Life

Fiscal crisis raises questions about how the game handles real money.

The One-World Video-Game Challenge

Technologies being developed to make massive multiplayer games handle more people could be beneficial to the financial industry.

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