Wednesday, September 24, 2008
What Do Wheelchairs and Video Games Have in Common?
Professor develops a more intuitive robotic assistant.
By Kristina Grifantini
Yesterday at EmTech's "From the Labs: Cool
Innovations" session, professor of computer science Holly Yanco from the University of Massachusetts,
Lowell,
discussed her robotic wheelchair project. She first demonstrated the difficulty
of using a standard robotic arm attachment for wheelchairs by showing an over screen
shot of complicated joystick instructions, which, she pointed out, many people
don't want to have to learn in order to command a robot to reach for an object.
Instead, she is combining camera vision with touch screen technology, so that a
camera will take a shot of objects in front of a shelf, for example, and display them on
a touch screen. The user simply touches the object she wants on the screen and
Yanco's software lets the robot reach for it. This intuitive approach, she says,
will make robotic assistants more useful for people. "My students are very
inspired by video games," says Yanco. Just as in video games, a more
intuitive approach to the joystick tends to be more successful and result in a
more enjoyable experience for the user.
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tomsawyer
02/03/2009
Posts:9